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Watcher

(image)

Scattered across the continent of Evrosia are certain wells that do not lead down to water. Build by the hidden folk, they serve as a sort of doorbell - if a surface-dweller drops something into one of these wells, the dwarves will soon know of it, and will either send one of their merchants up to the surface to speak with them, or not. Somehow the dwarves know before revealing themselves whether or not the person on the surface is one they wish to converse with. They are thought to watch the areas around where the wells are found. Many suspect they watch a much broader swath of land.

Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side. The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from:
Advances to: Observer Journeymann
Cost: 18
HP: 34
Movement: 6
XP: 36
Level: 1
Alignment: neutral
IDCavernei Watcher
Abilities: teleport
(image)staff
impact
5 - 2
melee
(image)runic spell
impact
6 - 2
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire10%
cold10%
arcane0%
TerrainMovement CostDefense
Aldeias:160%
Cancelar150%
Cave Wall9950%
Chasm9920%
Continental130%
Deep Water9920%
Forest250%
Hills160%
Ilha140%
Mountains170%
Mushroom Grove140%
Shallow Water320%
Swamp320%
não230%